Book Review Don't Make Me Think
A Common Sense Approach to Web and Mobile Usability
⭐⭐⭐⭐⭐
Genere Philosophy, Management
Author Steve Krug
Pages 220
Year of Publish 1st publication 2000, 2nd publication, 3rd publication 2015
Table of contents
1 Don’t
make me think! Krug’s First Law of
Usability
2 How
we really use the Web Scanning, satisfying, and muddling through
3 Billboard
Design Designing pages for scanning,
not reading
4 Animal,
vegetable, or mineral? Why users like mindless
choices
5 Omit
needless words The art of not writing
for the Web
6 Street
signs and Breadcrumbs Designing navigation
7 The first step in recovery is admitting that the Home page is beyond your control Designing the Home page.
8 “The Farmer and the Cowman Should Be Friends” Why most Web design team arguments about usability are a waste oftime, and how to avoid them
9 Usability testing on 10 cents a day Why user testing—done simply enough—is the cure for all your site’s ills
10 Usability
as common courtesy Why your Web site should
be a mensch
11 Accessibility,
Cascading Style Sheets, and you Just
when you think you’re done, a cat floats by with buttered toast strapped to its back
12 Help!
My boss wants me to When
bad design decisions happen to good people
Book Review Don't Make Me Think
If you just sit down in one evening you can cover this entire book. I would recommend readers to read first it and then taking notes. I think that there are some chapters where author repeats himself but I think that's for a good reason. I think that those are the more important points and so I don't think you should skip over them who is this book for.
I think that this book is for people who are new to design. In general, if you want to make websites and you want to make applications and you're really interested in visual design or your work in product management, then the philosophy discussed in the book will make lot of sense.
Even if readers are not designing websites or if you're designing cloths, there's still things you can learn from this book and I think that if you want to be a digital designer this is a must read for you highly recommended that's don't make me think by Steve Krug.
Quotes from Don't Make Me Think
- “It doesn’t matter how many times I have to click, as long as each click is a mindless, unambiguous choice.”
- “If there's one thing you learn by working on a lot of different Web sites, it's that almost any design idea--no matter how appallingly bad--can be made usable in the right circumstances, with enough effort.”
- “Get rid of half the words on each page, then get rid of half of what’s left.”
- “Your objective should always be to eliminate instructions entirely by making everything self-explanatory, or as close to it as possible. When instructions are absolutely necessary, cut them back to a bare minimum.”
- “If you want a great site, you’ve got to test. After you’ve worked on a site for even a few weeks, you can’t see it freshly anymore. You know too much. The only way to find out if it really works is to test it.”
- “Happy talk must die”
- “If you can’t make something self-evident, you at least need to make it self-explanatory.”
- “Keep it simple, so you'll keep doing it.”
- “Nothing important should ever be more than two clicks away”
- “If something requires a large investment of time—or looks like it will—it’s less likely to be used.”
- “It doesn’t matter how many times I have to click, as long as each click is a mindless, unambiguous choice. —KRUG’S SECOND LAW OF USABILITY”
- “How many opportunities do we have to dramatically improve people’s lives just by doing our job a little better?”
- “The name of the page will match the words I clicked to get there. In”
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